Reference image + motion video

Kling 3.0 Motion Control:Turn Reference Motion Into Character Performance

3–30s motion720p / 1080pOne image + one video

Upload a character image and a motion reference video. Kling 3.0 transfers the action while preserving the subject, expression, and performance rhythm.

173/2500
Generate with Kling 3.0 Motion Control

What Is Kling 3.0 Motion Control?

It is a reference-led video workflow: the image defines who appears, while the reference video defines how that subject moves.

See reference motion become a new performance

Use a clean character image for appearance and a single continuous clip for motion. Kling 3.0 maps the action and expression rhythm onto the new subject.

Read the official Kling AI Motion Control guide

Motion Control Built Around Performance

The model separates appearance from action, then gives you one orientation choice that changes how the movement is interpreted.

Two clear inputs

Use one image for identity and one video for motion
The character image supplies appearance. The reference video supplies the movement trajectory, timing, and expression rhythm.

Reference image · Motion video · Optional prompt

Identity stability

Hold facial identity through changing angles
Kling describes the 3.0 upgrade as more consistent across multi-angle and longer motion, helping faces remain readable through a performance.

Angle changes · Head turns · Dynamic framing

Expression fidelity

Carry complex expressions through occlusion
The official Motion Control guide highlights complex emotion reproduction and improved face restoration when movement briefly obscures the subject.

Expressions · Occlusion · Facial clarity

One decisive setting

Choose camera freedom or complex body motion
Match orientation to the image for better camera movement, or match it to the video when the reference action and body direction matter more.

Image orientation · Video orientation

Kling 3.0 Motion Control Parameters

These limits reflect the current EvoLink API documentation and the controls available in the KlingVideo generator.

Required inputs

1 image + 1 video
The image defines the character or object; the video provides the motion trajectory.

Reference duration

3–30 seconds
Image orientation allows up to 10 seconds; video orientation allows up to 30 seconds.

Output quality

720p or 1080p
Use 720p for a faster draft and 1080p when the motion setup is already working.

Image upload

JPG / JPEG / PNG
Up to 10 MB, at least 300 px on both sides, with a 1:2.5 to 2.5:1 aspect ratio.

Video upload

Up to 100 MB
Both dimensions must be 340–3850 px. Avoid cuts, fast motion, and scene changes.

Prompt

Optional · 2,500 characters
Use text to guide the scene or fixed details; the model can work from the two references alone.

Character orientation

Image or video
This decides whether body direction follows the character image or the action reference.

Reference sound

Kept by default
The current KlingVideo integration preserves the reference-video sound by default.

Character Orientation: Image vs Video

Choose the source that should control body direction. This choice changes the maximum duration and the kind of movement the model handles best.

ParameterMatches imageMatches video
Maximum duration3–10 seconds; maximum 10 seconds.3–30 seconds; maximum 30 seconds.
Body directionFollows the pose and orientation in the character image.Follows the posture and direction in the motion reference.
Best fitShots that need more camera movement around the character.Complex actions where matching the reference movement matters most.
Upstream Element BindingNot compatible.Required upstream, but Element Binding is not exposed in the current KlingVideo generator.

How to Use Kling 3.0 Motion Control

Give appearance and movement separate jobs, then choose the orientation that matches the shot you need.

01

Upload one clean motion reference

Use a continuous 3–30 second clip with one clear subject. Avoid cuts, abrupt scene changes, and motion that leaves the frame.

02

Add the character image

Match full-body or half-body framing to the motion clip, and leave enough space around the subject for the action.

03

Choose orientation and quality

Use image orientation for camera movement or video orientation for complex action, then generate at 720p or 1080p.

Kling 3.0 Motion Control FAQ

What is Kling 3.0 Motion Control?

It transfers the movement trajectory from a reference video to the character or object shown in a reference image.

What do I need to upload?

Upload one directly accessible character image and one directly accessible motion reference video. A text prompt is optional.

How long can the motion reference be?

The accepted range is 3–30 seconds. Image orientation supports up to 10 seconds, while video orientation supports up to 30 seconds.

Should character orientation match the image or video?

Match the image when camera movement matters more. Match the video when the action is complex and the body direction should follow the reference clip.

Does Kling 3.0 Motion Control support 1080p?

Yes. The current integration offers 720p and 1080p output quality.

Does it keep the reference-video sound?

The current KlingVideo integration keeps the original reference-video sound by default.

What makes a good reference video?

Use one clear subject, continuous movement, moderate speed, and stable framing. Avoid cuts, fast motion, and scene changes.

Does this page support Element Binding?

No. Kling documents Element Binding for its upstream video-orientation workflow, but the current KlingVideo generator does not expose that control.

Can I use the generated video commercially?

Commercial use depends on your active plan and the rights attached to the uploaded image, reference video, likeness, audio, and brand assets.

Direct the movement. Keep the character.

Start with one character image and one clean motion reference, then generate a performance you can judge and refine.